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Well i received a mail from a very experienced player (Kokoon) with the reason : it seems that a conflict can only be provoked when there is at least farming built on the shire .... in my shire farming is indeed "in construction! 1 days left " .... i`ll wait until tomorrow to see if that option appear ...
A new question was raised : i think that if i send bandits from my shire to a nearby shire both shires will be affected, 100% of both shires profits will be gone, only costs of buildings in that shire remains - all fiefdoms in both shires will loose income also ... Some players told me in taverna that only the province who provoke the conflict will gain the negativ effects .... so - both shires will receive negative effects, or only one shire - and wich shire ?
Help page:
"The fiefdoms of the knights will only bring 30% revenue, the shires will not bring any income whatsoever."
The knights can recognise the conflict from the lower revenue of their fiefs. King, chancellor and counts will be able to see the affected field on the "My Nation" page and can also see the field that the witch or robbers are situated on.
The conflict can only be removed by attacking the field which contains the witch/robbers and they have to be killed. The field does not have to be conquered and robbers/witches will be found in the battle report in between the peasants and militia of the field. It does not matter who attacks the field, it does not have to be the affected nation.
VIKING Winter is coming !
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