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TOPIC: Optimization: Extra land
 
Molly

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Re:Optimization: Extra land      30.08.2010 06:26:22 --- 1 Year, 8 Months ago  
Bogs proposal could be very fun! Oh lord! I love it. I am sorry Ban I still can't agree. It would only look cosmetically better, and add nothing really to the game. *Is soo scared of Bog's mind now.* Plus what you propose is with current settings with limited numbers of game aspects ban. I hope to add more variation to the game, and this would then make things more complicated. I do think you have a good mind for thinking things up, and ideas. I am wondering what you could do to add professions that are more in use.
 
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Ban Matej Moreplovac

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Re:Optimization: Extra land      30.08.2010 09:32:03 --- 1 Year, 8 Months ago  
oki doki , just wanted to add something that was on my mind.

Did every kingdom in the past had a royalty member rule a bunch of land? That was my question in my head and i said no. so i thought about this suggestion.


Parata sedes tua!
 
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Zbyszko z Bogdanca

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Re:Optimization: Extra land      30.08.2010 10:48:43 --- 1 Year, 8 Months ago  
thank you molly, i agree so dont be scared
of course limit would be flexible depending on how many players are registered. (more players in the game generally - higher limit for one nation)


 
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Zaharije Pribisavljevic

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Re:Optimization: Extra land      31.08.2010 01:03:41 --- 1 Year, 8 Months ago  
Gregory I wrote:
QUOTE:
A nation can conquer as many shires as they want. If they want to take the entire map, nobody stops them.
I don't see the proposal here.

A shire without count = - 10 silvers (more if there was buildings constructed in the shire)
Cannot be granted fiefdoms in a shire without a count


It's all about the number of players, RH have the map filled because the server is older than KH and have more dedicated players. Vote the game, recommend it to your friends and the map will start filling here tho.



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